
Sound Museum Roundtable #3
Join us for the third session of the Sound Museum Roundtable series on Tuesday, July 28, 2026.
How does sound shape memory, longing, and community?
This is the third in a series of virtual roundtables bringing together artists, researchers, museum practitioners, and community builders to explore how sound shapes the way people listen together. The series has moved from listening as a social practice, to the design of immersive listening environments, and now to the question of permanence.
The first session asked why listening matters; the second asked how environments can support it. This session asks what it would mean to give these ideas an architectural and institutional home. The conversation turns to architecture as a way of holding sound. We consider what a sound museum could be as a public and architectural proposition, and how built space shapes resonance, perception, collectivity, and memory. This is where the series moves from temporary events and experiments toward the possibility of a lasting structure.
As part of the session, David Shaff will introduce Audium and Barbara Nerness will perform in a livestream from this legendary institution whose architecture is built around sound, bringing resonant space into the conversation as a live experience. The Sound Museum project aims to create a permanent space for immersive group listening, where people gather to experience sound together.
Online sessions like this one introduce the questions and practices that such a space could host onsite, and bring the conversation to a global audience. This event is co-hosted by Swissnex in Boston and New York, and Swissnex in San Francisco.
The roundtable is moderated by Joseph Becker, with contributions by Barbara Nerness, Bevin Savage Yamazaki, and Sarah Kenderdine. David Shaff is hosting and Jason Reinier is the onsite coordinator / listener.
Program + Start Times
Switzerland (CET): Start time 6pm
- 6:00pm – Introduction
- 6:05pm – Roundtable conversation
- 7:00pm – Live-Perfomance by Barbara Nerness
- 8:00pm – Event ends
Boston (ET): Start time 12pm
- 12:00pm – Introduction
- 12:05pm – Roundtable conversation
- 1:00pm – Live-Perfomance by Barbara Nerness
- 2:00pm – Event ends
San Francisco (PT): Start time 9am
- 9:00am – Introduction
- 9:05am – Roundtable conversation
- 10:00am – Live-Perfomance by Barbara Nerness
- 11:00am – Event ends
iCal / Outlook
Event start time
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Boston
3:00AM -
San Francisco
12:00AM -
Switzerland
9:00AM
Speakers
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Moderator
Joseph Becker
Curator of Architecture and Design at SFMOMAJoseph Becker is the Curator of Architecture and Design at the San Francisco Museum of Modern Art, where his work explores the intersections of architecture, design, art, and visual culture. Recent exhibitions include Art of Noise (2024-26), Barbara Stauffacher Solomon: Strips of Stripes (2023), Marshall Brown Projects: Dequindre Civic Academy (2023), Tauba Auerbach: S v Z (2022), The Sea Ranch: Architecture, Environment, and Idealism (2018–19), Donald Judd: Specific Furniture (2018), and Tomás Saraceno: Stillness in Motion – Cloud Cities (2017). His publications include Tauba Auerbach: S v Z (SFMOMA/D.A.P., 2020), The Sea Ranch (Del Monico/Prestel, 2018), and contributions to Making Home (Cooper Hewitt/MIT, 2025), The Craft of Place: Mork-Ulnes Architects (Park Books, 2024), Exquisite Experiments: The Early Work of Lebbeus Woods (Wiley, 2024), among others.
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Speaker
Sarah Kenderdine
Professor at the École Polytechnique Fédérale de Lausanne (EPFL)Professor Sarah Kenderdine is a leading researcher in interactive and immersive experiences for galleries, libraries, archives, and museums. She is Professor at the École Polytechnique Fédérale de Lausanne (EPFL), Switzerland, where she directs the Laboratory for Experimental Museology (eM+). From 2017 to 2024, she served as Director and Lead Curator of EPFL Pavilions, a pioneering art–science initiative, and now holds the position of Curator-at-Large. Internationally recognized for pioneering computational museology, she has developed innovative frameworks that integrate machine intelligence, data curation, visualization, and embodied public engagement in immersive environments. She has conceived and produced more than 120 exhibitions and major installations worldwide. Her latest book, Deep Fakes: A Critical Lexicon of Digital Museology (with Lily Hibberd), was published by Routledge in 2025.
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Speaker
Barbara Nerness
Visiting Assistant ProfessorBarbara Nerness is an artist/scientist whose work spans music composition, live performance, video, interactive installation, and cognitive science. Her research focuses on brain dynamics measured by EEG during music improvisation. Her multichannel performances feature biosignals captured by a custom stethoscope microphone, illuminating connections with our bodies and each other. Barbara enjoys collaborating with other artists, especially projects investigating surveillance and technological subversion. She has taught at the San Francisco Conservatory of Music and Stanford University, where she received her PhD and Doctoral Certificate in Composition from Stanford’s Center for Computer Research in Music and Acoustics (CCRMA). She has been artist in residence at Djerassi (Woodside, USA), Audium (San Francisco, USA), and ShareMusic (Gothenburg, Sweden). She has performed at venues throughout the Bay Area and Los Angeles, as well as the Brooklyn Academy of Music (USA), ZKM (Germany), and the Sonic Arts Research Centre (Ireland).
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Listener / Onsite Coordinator
Jason Reinier
Founder of Earprint LLCJason is Principle Sound Artist and Founder of Earprint LLC. Focusing on multi-layered dimensional sound design, Earprint engages with clients worldwide creating immersive experience with the Earmersive software platform. He worked as Sound Artist at Electronic Arts with the Sims franchise, as Sound Designer for The Metropolitan Museum of Art, The Exploratorium, The British Museum, The Smithsonian, The Getty, Guggenheim, among many other museums and attractions. He worked on one of the first-ever podcasts, the SFMOMA’s Artcast. He also produced a radio feature for BBC Outlook in 2018. Featured on NPR and in the NY Times Time Capsule at the American Museum of Natural History, Jason’s Day of Sound projects combine global soundscapes from a single day into a linear time-based mix. Jason is an award winning Theater Sound Designer [SFBay Area Theater Critics Circle].
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Host
David Shaff
Executive Director at AudiumDavid Shaff is an electronic music composer, trumpet player and general operating manager of Audium Theater. Born and raised in a San Francisco household full of strange sounds emanating from the basement (father & composer Stan Shaff the culprit), David gained an early appreciation of music and sound of all sorts. David has worked for many years gigging around the Bay Area and composing as a professional trumpet player. He has traveled the globe playing his horn as well, with stints working and playing in France and Japan.
Since 2015, David has been actively involved in composing for and managing Audium Theater. He has designed and performed five multichannel compositions for Audium: Audium 10 (2017), Sound & Space Workshop (2018), Audium 11 (2019), Sound Hour (2021) and The Depths (2024). These works include collaborations with Stan Shaff and visual artist Ryan Elisabeth Reid, and programming for the entire building (projections, sounds and lighting).
David has designed and hosted a spatial sound workshop series , an immersive film series, and has given talks on spatial sound composition at Pixar Studios, Stanford University, USF, UC Berkeley & California College for the Arts.
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Speaker
Bevin Savage Yamazaki
Global Practice Leader for Culture and MuseumsBevin Savage Yamazaki leads Gensler’s Culture & Museums practice from New York, where she has spent two decades shaping institutions like the New York Public Library, Ford Foundation, Dia:Beacon, the Alamo Museum, and The Hip Hop Museum. But her real education began earlier, in a small museum in Limerick, Ireland, where she grew up learning that a room could hold more than objects. It could hold a whole way of belonging. That instinct became her design philosophy, “inside-out design,” a practice of building outward from feeling, memory, and meaning rather than form. She carries with her the Irish idea of dúchas, the quiet pull of land, home, and inherited place, and believes every building owes an unspoken promise to the people who move through it.
For Bevin, architecture and sound share a common task: shaping what cannot quite be seen, only sensed. She joins this conversation curious how museums might design not just for the eye, but for the ear, the body, and the parts of memory that live beneath language.





